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MathLib
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Modules | |
| 4D Vector Algebra | |
| Checks | |
| Assertions | |
Classes | |
| struct | BasicVector4D< Type >::BasicRef< RType > |
Typedefs | |
| using | Ref = BasicRef< Type > |
| using | ConstRef = BasicRef< const Type > |
Functions | |
| constexpr | BasicRef (RType &x_in, RType &y_in, RType &z_in, RType &w_in) |
| constexpr | BasicRef (const BasicRef &)=default |
| constexpr | BasicRef (const BasicVector4D< RType > &other) |
| constexpr BasicRef & | operator= (BasicRef input) |
| constexpr BasicRef & | operator= (const BasicVector4D< RType > &input) |
| constexpr | operator BasicVector4D< RType > () const |
| constexpr | operator std::tuple< RType, RType, RType, RType > () const |
| constexpr value_type | normSquared () const |
| constexpr value_type | norm () const |
| constexpr value_type | magnitudeSquared () const |
| constexpr value_type | magnitude () const |
| constexpr BasicVector4D< Type > | normalized () const |
Variables | |
| RType & | x |
| RType & | y |
| RType & | z |
| RType & | w |
Friends | |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr bool | operator== (BasicRef left, BasicRef< U > right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr bool | operator== (BasicRef left, const BasicVector4D< U > &right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator+ (BasicRef left, BasicRef< U > right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator+ (BasicRef left, const BasicVector4D< U > &right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator- (BasicRef left, BasicRef< U > right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator- (BasicRef left, const BasicVector4D< U > &right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator* (BasicRef left, BasicRef< U > right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator* (BasicRef left, const BasicVector4D< U > &right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator* (BasicRef left, const U &scalar) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator* (const U &scalar, BasicRef right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator/ (BasicRef left, BasicRef< U > right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator/ (BasicRef left, const BasicVector4D< U > &right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | operator/ (BasicRef left, const U &scalar) |
| template<class U , std::floating_point OT = float> requires Concept::SameUnqualified<RType, U> | |
| constexpr bool | approximately_equal_to (BasicRef value_to_test, BasicRef< U > value_it_should_be, OT tolerance=OT{0.0002}) |
| template<class U , std::floating_point OT = float> requires Concept::SameUnqualified<RType, U> | |
| constexpr bool | approximately_equal_to (BasicRef value_to_test, const BasicVector4D< U > &value_it_should_be, OT tolerance=OT{0.0002}) |
| constexpr RType | accumulate (BasicRef input) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr RType | dot (BasicRef left, BasicRef< U > right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr RType | dot (BasicRef left, const BasicVector4D< U > &right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr RType | dot_normalized (BasicRef left, BasicRef< U > right) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr RType | dot_normalized (BasicRef left, const BasicVector4D< U > &right) |
| constexpr BasicVector4D< RType > | normalized (BasicRef input) |
| constexpr BasicVector4D< RType > | abs (BasicRef input) |
| BasicVector4D< RType > | fract (BasicRef input) |
| constexpr BasicVector4D< RType > | saturate (BasicRef input, RType lower_bound, RType upper_bound) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | lerp (BasicRef input_lower_bound, BasicRef< U > input_upper_bound, float percentage_zero_to_one) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | lerp (BasicRef input_lower_bound, BasicVector4D< U > &input_upper_bound, float percentage_zero_to_one) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | mix (BasicRef input_lower_bound, BasicRef< U > input_upper_bound, float percentage_zero_to_one) |
| template<class U > requires Concept::SameUnqualified<RType, U> | |
| constexpr BasicVector4D< RType > | mix (BasicRef input_lower_bound, BasicVector4D< U > &input_upper_bound, float percentage_zero_to_one) |
| std::string | format (BasicRef input) |
| template<class U , std::floating_point OT = float> requires Concept::SameUnqualified<RType, U> | |
| bool | check_if_equal (BasicRef input, BasicRef< U > near_to, OT tolerance=OT{0.0002}) |
| template<class U , std::floating_point OT = float> requires Concept::SameUnqualified<RType, U> | |
| bool | check_if_equal (BasicRef input, const BasicVector4D< U > &near_to, OT tolerance=OT{0.0002}) |
| template<class U , std::floating_point OT = float> requires Concept::SameUnqualified<RType, U> | |
| bool | check_if_not_equal (BasicRef input, BasicRef near_to, OT tolerance=OT{0.0002}) |
| template<class U , std::floating_point OT = float> requires Concept::SameUnqualified<RType, U> | |
| bool | check_if_not_equal (BasicRef input, const BasicVector4D< U > &near_to, OT tolerance=OT{0.0002}) |
| template<class U , std::floating_point OT = float> requires Concept::SameUnqualified<RType, U> | |
| void | CHECK_IF_NOT_EQUAL (BasicRef input, BasicRef< U > near_to, OT tolerance=OT{0.0002}) |
| template<class U , std::floating_point OT = float> requires Concept::SameUnqualified<RType, U> | |
| void | CHECK_IF_NOT_EQUAL (BasicRef input, const BasicVector4D< U > &near_to, OT tolerance=OT{0.0002}) |
| template<std::floating_point OT = float> | |
| void | CHECK_IF_ZERO (BasicRef input, OT tolerance=OT{0.0002}) |
Types | |
| using | value_type = Type |
| The underlying implementation type. | |
Types | |
| using | value_type = RType |
| The underlying implementation type. | |
Type Aliases | |
| using | Vector4Df = BasicVector4D< float > |
| using | Vector4Dd = BasicVector4D< double > |
| using | Vector4D = BasicVector4D< double > |
| using | Vector4Dl = BasicVector4D< long double > |
Element Access | |
| value_type | x {} |
| value_type | y {} |
| value_type | z {} |
| value_type | w {} |
Constructors | |
| constexpr | BasicVector4D ()=default |
| constexpr | BasicVector4D (const Type &x_in, const Type &y_in=0, const Type &z_in=0, const Type &w_in=0) |
| constexpr | BasicVector4D (const BasicVector3D< Type > &first3, const Type &w_in=0) |
| constexpr | BasicVector4D (const BasicVector2D< Type > &first2, const BasicVector2D< Type > &second2) |
| constexpr | BasicVector4D (const Type &x_in, const BasicVector3D< Type > &last3) |
Assignment | |
| constexpr BasicVector4D< Type > & | operator= (const BasicVector4D &other)=default |
| constexpr BasicVector4D< Type > & | operator= (Ref other) |
Conversion Operators | |
| constexpr | operator std::tuple< Type, Type, Type, Type > () const |
Constants | |
| static constexpr BasicVector4D< Type > | unit_x () |
| static constexpr BasicVector4D< Type > | unit_y () |
| static constexpr BasicVector4D< Type > | unit_z () |
| static constexpr BasicVector4D< Type > | unit_w () |
| static constexpr BasicVector4D< Type > | zero () |
Invalid Value Check | |
| bool | isNaN () const |
| bool | isInf () const |
Swizzle operations | |
| constexpr BasicVector2D< Type >::ConstRef | xy () const & |
| constexpr BasicVector2D< Type >::Ref | xy () & |
| constexpr BasicVector2D< Type > | xy () && |
| constexpr BasicVector2D< Type >::ConstRef | xz () const & |
| constexpr BasicVector2D< Type >::Ref | xz () & |
| constexpr BasicVector2D< Type > | xz () && |
| constexpr BasicVector2D< Type >::ConstRef | yx () const & |
| constexpr BasicVector2D< Type >::Ref | yx () & |
| constexpr BasicVector2D< Type > | yx () && |
| constexpr BasicVector2D< Type >::ConstRef | yz () const & |
| constexpr BasicVector2D< Type >::Ref | yz () & |
| constexpr BasicVector2D< Type > | yz () && |
| constexpr BasicVector2D< Type >::ConstRef | zx () const & |
| constexpr BasicVector2D< Type >::Ref | zx () & |
| constexpr BasicVector2D< Type > | zx () && |
| constexpr BasicVector3D< Type >::ConstRef | xyz () const & |
| constexpr BasicVector3D< Type >::Ref | xyz () & |
| constexpr BasicVector3D< Type > | xyz () && |
| constexpr BasicVector3D< Type >::ConstRef | xzy () const & |
| constexpr BasicVector3D< Type >::Ref | xzy () & |
| constexpr BasicVector3D< Type > | xzy () && |
| constexpr BasicVector3D< Type >::ConstRef | zxy () const & |
| constexpr BasicVector3D< Type >::Ref | zxy () & |
| constexpr BasicVector3D< Type > | zxy () && |
| constexpr BasicVector3D< Type >::ConstRef | zyx () const & |
| constexpr BasicVector3D< Type >::Ref | zyx () & |
| constexpr BasicVector3D< Type > | zyx () && |
| constexpr BasicVector3D< Type >::ConstRef | xxx () const & |
| constexpr BasicVector3D< Type >::Ref | xxx () & |
| constexpr BasicVector3D< Type > | xxx () && |
| constexpr BasicVector3D< Type >::ConstRef | yyy () const & |
| constexpr BasicVector3D< Type >::Ref | yyy () & |
| constexpr BasicVector3D< Type > | yyy () && |
| constexpr BasicVector3D< Type >::ConstRef | zzz () const & |
| constexpr BasicVector3D< Type >::Ref | zzz () & |
| constexpr BasicVector3D< Type > | zzz () && |
| constexpr BasicVector3D< Type >::ConstRef | www () const & |
| constexpr BasicVector3D< Type >::Ref | www () & |
| constexpr BasicVector3D< Type > | www () && |
Equality | |
| template<class U > requires Concept::SameUnqualified<Type, U> | |
| constexpr bool | operator== (const BasicVector4D &left, const BasicVector4D< U > &right) |
| template<class U > requires Concept::SameUnqualified<Type, U> | |
| constexpr bool | operator== (const BasicVector4D &left, BasicRef< U > right) |
| template<class U , std::floating_point OT = float> requires Concept::SameUnqualified<Type, U> | |
| constexpr bool | approximately_equal_to (const BasicVector4D &value_to_test, const BasicVector4D< U > &value_it_should_be, OT tolerance=OT{0.0002}) |
| template<class U , std::floating_point OT = float> requires Concept::SameUnqualified<Type, U> | |
| constexpr bool | approximately_equal_to (const BasicVector4D &value_to_test, BasicRef< U > value_it_should_be, OT tolerance=OT{0.0002}) |
Global Functions | |
| constexpr Type | accumulate (const BasicVector4D< Type > &input) |
| template<class U > requires Concept::SameUnqualified<Type, U> | |
| constexpr Type | dot (const BasicVector4D &left, const BasicVector4D< U > &right) |
| template<class U > requires Concept::SameUnqualified<Type, U> | |
| constexpr Type | dot (const BasicVector4D &left, BasicRef< U > right) |
| template<class U > requires Concept::SameUnqualified<Type, U> | |
| constexpr Type | dot_normalized (const BasicVector4D &left, const BasicVector4D< U > &right) |
| template<class U > requires Concept::SameUnqualified<Type, U> | |
| constexpr Type | dot_normalized (const BasicVector4D &left, BasicRef< U > right) |
| constexpr BasicVector4D< Type > | normalized (const BasicVector4D< Type > &input) |
| constexpr BasicVector4D< Type > | abs (const BasicVector4D< Type > &input) |
| BasicVector4D< Type > | fract (const BasicVector4D< Type > &input) |
| constexpr BasicVector4D< Type > | saturate (const BasicVector4D< Type > &input, Type lower_bound, Type upper_bound) |
| template<class U > requires Concept::SameUnqualified<Type, U> | |
| constexpr BasicVector4D< Type > | lerp (const BasicVector4D &input_lower_bound, const BasicVector4D< U > &input_upper_bound, float percentage_zero_to_one) |
| template<class U > requires Concept::SameUnqualified<Type, U> | |
| constexpr BasicVector4D< Type > | lerp (const BasicVector4D &input_lower_bound, BasicRef< U > input_upper_bound, float percentage_zero_to_one) |
| template<class U > requires Concept::SameUnqualified<Type, U> | |
| constexpr BasicVector4D< Type > | mix (const BasicVector4D &input_lower_bound, const BasicVector4D< U > &input_upper_bound, float percentage_zero_to_one) |
| template<class U > requires Concept::SameUnqualified<Type, U> | |
| constexpr BasicVector4D< Type > | mix (const BasicVector4D &input_lower_bound, BasicRef< U > input_upper_bound, float percentage_zero_to_one) |
| std::string | format (const BasicVector4D &input) |
Here are the type aliases for BasicVector4D
Definition at line 429 of file Vector4D.hpp.
Definition at line 428 of file Vector4D.hpp.
| using value_type = Type |
The underlying implementation type.
Definition at line 29 of file Vector4D.hpp.
The underlying implementation type.
Definition at line 44 of file Vector4D.hpp.
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related |
Definition at line 1192 of file Vector4D.hpp.
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Definition at line 1191 of file Vector4D.hpp.
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Definition at line 1190 of file Vector4D.hpp.
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Definition at line 1193 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 49 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 47 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 451 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 443 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 459 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 435 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 517 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 516 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 504 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 503 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 501 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 506 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 500 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 69 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 71 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 486 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 51 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 60 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 473 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 495 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 492 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 493 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 494 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 572 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 573 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 571 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 560 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 561 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 559 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 524 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 525 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 523 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 544 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 545 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 543 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 528 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 529 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 527 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 548 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 549 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 547 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 532 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 533 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 531 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 564 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 565 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 563 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 536 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 537 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 535 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 497 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 540 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 541 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 539 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 552 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 553 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 551 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 556 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 557 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 555 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 568 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 569 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 567 of file Vector4D.hpp.
| RType& w |
Definition at line 76 of file Vector4D.hpp.
| value_type w {} |
Definition at line 582 of file Vector4D.hpp.
| RType& x |
Definition at line 73 of file Vector4D.hpp.
| value_type x {} |
Definition at line 579 of file Vector4D.hpp.
| RType& y |
Definition at line 74 of file Vector4D.hpp.
| value_type y {} |
Definition at line 580 of file Vector4D.hpp.
| RType& z |
Definition at line 75 of file Vector4D.hpp.
| value_type z {} |
Definition at line 581 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 255 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Calculate the absolute value of all components of a BasicVector4D
| input | The BasicVector4D to operate on |
Definition at line 857 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 217 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Sums up the components of input
| input | The BasicVector4D to operate on |
Definition at line 763 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 195 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 207 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Compares two BasicVector4D inputs equal, component-wise, to within a tolerance
| value_to_test | |
| value_it_should_be | |
| tolerance | How close they should be to be considered equal |
true if they are equal Definition at line 649 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Compares two BasicVector4D inputs equal, component-wise, to within a tolerance
| value_to_test | |
| value_it_should_be | |
| tolerance | How close they should be to be considered equal |
true if they are equal Definition at line 629 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 321 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 342 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 363 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 405 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 384 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 414 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 422 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 224 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 231 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Calculate the dot product of two BasicVector4D objects
| left | The first vector |
| right | The second vector |
Definition at line 799 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Calculate the dot product of two BasicVector4D objects
| left | The first vector |
| right | The second vector |
Definition at line 781 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 238 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 245 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Calculate the normalized dot product of two BasicVector4D objects
The input vectors are not assumed to be normalized, so we go ahead and divide through by both the input vectors to arrive at a normalized output.
| left | The first vector |
| right | The second vector |
Definition at line 835 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Calculate the normalized dot product of two BasicVector4D objects
The input vectors are not assumed to be normalized, so we go ahead and divide through by both the input vectors to arrive at a normalized output.
| left | The first vector |
| right | The second vector |
Definition at line 817 of file Vector4D.hpp.
#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 314 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 927 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 260 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Calculate the fractional part of all components of a BasicVector4D
| input | The BasicVector4D to operate on |
Definition at line 871 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 280 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 289 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 902 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 893 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 298 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 307 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 920 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 911 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 250 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Creates the normalized form of a BasicVector4D
| input | The BasicVector4D to normalize |
input Definition at line 846 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 134 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 144 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 154 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 161 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 94 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 104 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 114 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 124 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 168 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 178 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 188 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 80 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 87 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Defines equality of a BasicVector4D and BasicRef objects
Definition at line 614 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Defines equality of two BasicVector4D objects
Definition at line 601 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 270 of file Vector4D.hpp.
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#include <lib/include/Math/math/Vector4D.hpp>
Definition at line 881 of file Vector4D.hpp.